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		<summary type="html">&lt;p&gt;Page créée avec « == Standard Impulsive maneuvers ==  This kind of maneuver consists in modelizing a maneuver as an instantaneous modification of the velocity. So, to define it, we must set... »&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Standard Impulsive maneuvers ==&lt;br /&gt;
&lt;br /&gt;
This kind of maneuver consists in modelizing a maneuver as an instantaneous modification of the velocity. So, to define it, we must set, at least:&lt;br /&gt;
# an event that will determine that the maneuver will occur;&lt;br /&gt;
# three components, corresponding to the velocity increment;&lt;br /&gt;
# the specific impulse in order to be able to calculate the mass decrease due to the maneuver (we do not use here the [{{JavaDoc4.5.1}}/fr/cnes/sirius/patrius/assembly/properties/PropulsiveProperty.html PropulsiveProperty]);&lt;br /&gt;
# as a consequence of the mass evolution, a [{{JavaDoc4.5.1}}/fr/cnes/sirius/patrius/assembly/models/MassModel.html MassModel] and the part of this model where we will use ergols mass (here a specific tank).&lt;br /&gt;
&lt;br /&gt;
Be careful that, when the maneuver direction is expressed in the vehicle frame, &amp;lt;u&amp;gt;it will be mandatory to define an attitude when propagating the orbit&amp;lt;/u&amp;gt; !&lt;br /&gt;
&lt;br /&gt;
In the example below, we will define a 20 m/s ΔV activated at the apogee of the orbit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Code examples:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[ImpulsiveManeuverVehicleFrame_4.5.1|Impulsive maneuver defined versus a vehicle frame]]&lt;br /&gt;
* [[ImpulsiveManeuverSpecificFrame_4.5.1|Impulsive maneuver defined versus a specific frame (GCRF)]]&lt;br /&gt;
* [[ImpulsiveManeuverLOFFrame_4.5.1|Impulsive maneuver defined versus a LOF frame (TNW)]]&lt;br /&gt;
&lt;br /&gt;
== Impulsive maneuvers using orbital incréments ==&lt;br /&gt;
&lt;br /&gt;
Since V4.5.1, &amp;lt;font color=#556B2F&amp;gt;&amp;#039;&amp;#039;&amp;#039;PATRIUS&amp;#039;&amp;#039;&amp;#039;&amp;lt;/font&amp;gt; allows to define impulsive maneuvers with some orbital increments as input rather than giving directly a Velocity increment. The three possibilities are:&lt;br /&gt;
&lt;br /&gt;
* on semi-major axis&lt;br /&gt;
* on eccentricity (and semi-major axis eventually)&lt;br /&gt;
* on inclination (and semi-major axis eventually)&lt;br /&gt;
&lt;br /&gt;
There is no specific tutorial on this page but we can see examples of such use in the [[Tutorials_4.1_Propagator|propagator page]]&lt;br /&gt;
&lt;br /&gt;
== Continuous maneuvers == &lt;br /&gt;
&lt;br /&gt;
This time, a continuous thrust maneuver is no more considered as an impulsive one but as a more realistic one with a given duration. So to define it, we must set, at least:&lt;br /&gt;
# information about the start and the end of the maneuver&lt;br /&gt;
# the thrust direction&lt;br /&gt;
# the thrust level and the specific impulse via [{{JavaDoc4.5.1}}/fr/cnes/sirius/patrius/assembly/properties/PropulsiveProperty.html PropulsiveProperty] &lt;br /&gt;
# as a consequence of the mass evolution, a [{{JavaDoc4.5.1}}/fr/cnes/sirius/patrius/assembly/models/MassModel.html MassModel] and the part of this model where we will use ergols mass (here a specific tank)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Code examples:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[ContinuousManeuverByDuration_4.5.1|Continuous maneuver defined in duration]]&lt;br /&gt;
* [[ContinuousManeuverByEvents_4.5.1|Continuous maneuver defined by events]]&lt;br /&gt;
&lt;br /&gt;
== Sequence of maneuvers ==&lt;br /&gt;
&lt;br /&gt;
Such a sequence allows to group several maneuvers (impulsive or continuous ones) in a single object synthetizing a maneuver strategy. In fact, it is actually very simple to build it once each maneuver has been defined. We only have:&lt;br /&gt;
# to set a value in seconds for the minimum allowed time between a continuous maneuver and the next maneuver&lt;br /&gt;
# to set a value in seconds for the minimum allowed time between an impulse maneuver and the next maneuver&lt;br /&gt;
# to add each maneuver by using the &amp;lt;font color=#4169E1&amp;gt;add()&amp;lt;/font&amp;gt; method&lt;br /&gt;
&lt;br /&gt;
In the example below, we have taken the impulsive maneuver build in the [[#Impulsive maneuvers|Impulsive maneuvers tutorial ]] and the continuous maneuver taken from the [[#Continuous maneuvers|Continuous maneuvers tutorial]] , putting them together in a sequence.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Code example:&amp;#039;&amp;#039;&amp;#039; [[SequenceOfManeuvers_4.5.1|Sequence of maneuvers]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials 4.5.1]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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