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	<title>User Manual 3.4.1 Right circular cone - Historique des versions</title>
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		<id>https://patrius.cnes.fr/index.php?title=User_Manual_3.4.1_Right_circular_cone&amp;diff=1626&amp;oldid=prev</id>
		<title>Admin : Page créée avec « ==== Definition ====  The right circular cones are defined in a 3D space by their origin, their axis, height and the half angle :  center  ==== Imp... »</title>
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		<updated>2018-04-04T13:03:52Z</updated>

		<summary type="html">&lt;p&gt;Page créée avec « ==== Definition ====  The right circular cones are defined in a 3D space by their origin, their axis, height and the half angle :  &lt;a href=&quot;/index.php/Fichier:ConeFinite.PNG&quot; title=&quot;Fichier:ConeFinite.PNG&quot;&gt;center&lt;/a&gt;  ==== Imp... »&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== Definition ====&lt;br /&gt;
&lt;br /&gt;
The right circular cones are defined in a 3D space by their origin, their axis, height and the half angle :&lt;br /&gt;
&lt;br /&gt;
[[File:coneFinite.PNG|center]]&lt;br /&gt;
&lt;br /&gt;
==== Implementation ====&lt;br /&gt;
&lt;br /&gt;
The RightCircularCone object in the SIRIUS library implements the [MAT_GEO_ConeInterface Cone Interface]. Please refer to the [{{JavaDoc3.4.1}}/org/apache/commons/math3/geometry/euclidean/threed/RightCircularCone.html Javadoc] for a complete list of public methods.&lt;br /&gt;
&lt;br /&gt;
==== Instantiation====&lt;br /&gt;
&lt;br /&gt;
The object is built from two vectors (Vector3D) and two doubles : &lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
Vector3D originCone = new Vector3D(1.0, 1.0, 1.0);&lt;br /&gt;
Vector3D direction = new Vector3D(2.0, 0.0, 0.0);&lt;br /&gt;
double angle = FastMath.PI / 4.0;&lt;br /&gt;
double height = 5.0;&lt;br /&gt;
RightCircularCone cone = new RightCircularCone(originCone, axis, angle, height);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The local frame is built such as :&lt;br /&gt;
&lt;br /&gt;
* The axis is the W vector&lt;br /&gt;
* U and V are two orthogonal and normalised vectors to complete the frame&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&lt;br /&gt;
Please refer to the [MAT_GEO_Home#HInteractions Interactions with other geometrical objects section] for methods inherited from the Shape interface.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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