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java.lang.Objectorg.apache.commons.math3.geometry.euclidean.threed.RectangleCone
public final class RectangleCone
This is a describing class for a 3D rectangle cone ended by a plane normal to its axis (pyramid), with some algorithm to compute intersections and distances to some other objects.
Shape.distanceTo(Line),
Shape.intersects(Line),
Serialized FormCreation with two dimensions, a length and three Vector3D : Vector3D origin = new Vector3D(1.0, 6.0, -2.0); Vector3D direction = new Vector3D(6.0, -3.0, -1.0); Vector3D uVector = new Vector3D(-5.0, 3.0, 0.0); double length = 2.0; double width = 4.0; double height = 5.0; RectangleCone cone = new RectangleCone(origin, direction, uVector, length, width, height); Intersection with a line : boolean intersects = cone(line);
| Constructor Summary | |
|---|---|
RectangleCone(Vector3D inOrigin,
Vector3D inDirection,
Vector3D inUvector,
double inLength,
double inWidth,
double inHeight)
Build a rectangle cone from its apex (origin), axis' direction, approximative U vector of the local frame and dimensions. |
|
| Method Summary | |
|---|---|
Vector3D[] |
closestPointTo(Line line)
Computes the points of the shape and the line realizing the shortest distance. |
double |
distanceTo(Line line)
Computes the distance to a line. |
Vector3D |
getDirection()
|
double |
getHeight()
|
Vector3D[] |
getIntersectionPoints(Line line)
Compute the intersection points with a line. |
double |
getLength()
|
Vector3D |
getOrigin()
|
Vector3D |
getU()
|
Vector3D |
getV()
|
double |
getWidth()
|
boolean |
intersects(Line line)
Tests the intersection with a line. |
String |
toString()
Get a representation for this rectangle cone. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public RectangleCone(Vector3D inOrigin,
Vector3D inDirection,
Vector3D inUvector,
double inLength,
double inWidth,
double inHeight)
inOrigin - the cone's origininDirection - the cone's directioninUvector - the cone's approximative U vector : corrected to be orthogonal to the directioninLength - the basis' lengthinWidth - the basis' widthinHeight - the cone's height on its axis| Method Detail |
|---|
public Vector3D getOrigin()
public double getHeight()
public double getLength()
public double getWidth()
public Vector3D getDirection()
public Vector3D getU()
public Vector3D getV()
public boolean intersects(Line line)
intersects in interface Shapeline - the line
public Vector3D[] getIntersectionPoints(Line line)
getIntersectionPoints in interface Shapeline - the line
public double distanceTo(Line line)
distanceTo in interface Shapeline - the line
public Vector3D[] closestPointTo(Line line)
closestPointTo in interface Shapeline - the line
public String toString()
toString in class Object
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