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java.lang.Objectorg.apache.commons.math3.geometry.euclidean.threed.InfiniteRightCircularCone
public final class InfiniteRightCircularCone
This is a describing class for a 3D infinite cone, with some algorithm to compute intersections and distances to some other objects.
Shape.distanceTo(Line),
Shape.intersects(Line),
Serialized FormCreation with an angle and two Vector3D : Vector3D origin = new Vector3D(1.0, 6.0, -2.0); Vector3D axis = new Vector3D(6.0, -3.0, -1.0); InfiniteEllipticCone cone = new InfiniteEllipticCone(origin, axis; FastMath.PI / 4.0); Intersection with a line : boolean intersects = cone(line);
| Constructor Summary | |
|---|---|
InfiniteRightCircularCone(Vector3D inOrigin,
Vector3D inDirection,
double inAngle)
Build an infinite elliptic cone from its angle, the position of its origin and its axis |
|
| Method Summary | |
|---|---|
Vector3D[] |
closestPointTo(Line line)
Computes the points of the shape and the line realizing the shortest distance. |
double |
distanceTo(Line line)
Computes the distance to a line. |
double |
getAngle()
|
Vector3D |
getAxis()
|
Vector3D[] |
getIntersectionPoints(Line line)
Compute the intersection points with a line. |
Vector3D |
getOrigin()
|
boolean |
intersects(Line line)
Tests the intersection with a line. |
String |
toString()
Get a representation for this infinite elliptic cone. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public InfiniteRightCircularCone(Vector3D inOrigin,
Vector3D inDirection,
double inAngle)
inOrigin - the origin of the coneinDirection - the direction : axis of the coneinAngle - the angle of the cone
IllegalArgumentException - if the angle is not between 0.0 and PI/4 or if the axis has a null norm| Method Detail |
|---|
public Vector3D getOrigin()
getOrigin in interface InfiniteConepublic Vector3D getAxis()
public double getAngle()
public boolean intersects(Line line)
intersects in interface Shapeline - the line
public Vector3D[] getIntersectionPoints(Line line)
getIntersectionPoints in interface Shapeline - the line
public double distanceTo(Line line)
distanceTo in interface Shapeline - the line
public Vector3D[] closestPointTo(Line line)
closestPointTo in interface Shapeline - the line
public String toString()
toString in class Object
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