public class Vertex extends Object implements Serializable
Triangle "owning" the vertex.| Constructor and Description |
|---|
Vertex(int id,
Vector3D position)
Constructor.
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
addNeighbors(Triangle neighbor)
Add a triangle neighbor (package method only to be used at initialization of
FacetBodyShape). |
int |
getID()
Returns the vertex identifier.
|
List<Triangle> |
getNeighbors()
Returns the triangle neighbors (i.e.
|
Vector3D |
getPosition()
Returns the vertex 3D position.
|
String |
toString() |
public Vertex(int id,
Vector3D position)
id - identifierposition - 3D positionpublic int getID()
public Vector3D getPosition()
public List<Triangle> getNeighbors()
protected void addNeighbors(Triangle neighbor)
FacetBodyShape).
Warning: no check is performed in order to verify is the provided triangle is really a neighbor.
neighbor - the triangle neighbor to setCopyright © 2024 CNES. All rights reserved.