S - Type of the space.public interface Region<S extends Space>
Region are subsets of a space, they can be infinite (whole space, half space, infinite stripe ...) or finite (polygons in 2D, polyhedrons in 3D ...). Their main characteristic is to separate points that are considered to be inside the region from points considered to be outside of it. In between, there may be points on the boundary of the region.
This implementation is limited to regions for which the boundary is composed of several sub-hyperplanes, including regions with no boundary at all: the whole space and the empty region. They are not
necessarily finite and not necessarily path-connected. They can contain holes.
Regions can be combined using the traditional sets operations : union, intersection, difference and symetric difference (exclusive or) for the binary operations, complement for the unary operation.
| Modifier and Type | Interface and Description |
|---|---|
static class |
Region.Location
Enumerate for the location of a point with respect to the region.
|
| Modifier and Type | Method and Description |
|---|---|
Region<S> |
buildNew(BSPTree<S> newTree)
Build a region using the instance as a prototype.
|
Region.Location |
checkPoint(Vector<S> point)
Check a point with respect to the region.
|
boolean |
contains(Region<S> region)
Check if the instance entirely contains another region.
|
Region<S> |
copySelf()
Copy the instance.
|
Vector<S> |
getBarycenter()
Get the barycenter of the instance.
|
double |
getBoundarySize()
Get the size of the boundary.
|
double |
getSize()
Get the size of the instance.
|
BSPTree<S> |
getTree(boolean includeBoundaryAttributes)
Get the underlying BSP tree.
|
SubHyperplane<S> |
intersection(SubHyperplane<S> sub)
Get the parts of a sub-hyperplane that are contained in the region.
|
boolean |
isEmpty()
Check if the instance is empty.
|
boolean |
isEmpty(BSPTree<S> node)
Check if the sub-tree starting at a given node is empty.
|
Side |
side(Hyperplane<S> hyperplane)
Compute the relative position of the instance with respect to an
hyperplane.
|
Region<S> buildNew(BSPTree<S> newTree)
This method allow to create new instances without knowing exactly the type of the region. It is an application of the prototype design pattern.
The leaf nodes of the BSP tree must have a Boolean attribute representing the inside status of
the corresponding cell (true for inside cells, false for outside cells). In order to avoid building too many
small objects, it is recommended to use the predefined constants Boolean.TRUE and Boolean.FALSE.
The tree also must have either null internal nodes or internal nodes representing the boundary as
specified in the getTree method).
newTree - inside/outside BSP tree representing the new regionRegion<S> copySelf()
The instance created is completely independant of the original one. A deep copy is used, none of the underlying
objects are shared (except for the underlying tree Boolean attributes and immutable objects).
boolean isEmpty()
boolean isEmpty(BSPTree<S> node)
node - root node of the sub-tree (must have Region tree semantics, i.e. the leaf
nodes must have Boolean attributes representing an inside/outside
property)boolean contains(Region<S> region)
region - region to check against the instanceRegion.Location checkPoint(Vector<S> point)
point - point to checkRegion.Location.INSIDE, Region.Location.OUTSIDE or
Region.Location.BOUNDARYBSPTree<S> getTree(boolean includeBoundaryAttributes)
Regions are represented by an underlying inside/outside BSP tree whose leaf attributes are Boolean
instances representing inside leaf cells if the attribute value is true and outside leaf cells if the
attribute is false. These leaf attributes are always present and guaranteed to be non null.
In addition to the leaf attributes, the internal nodes which correspond to cells split by cut sub-hyperplanes may
contain BoundaryAttribute objects representing the parts of the corresponding cut
sub-hyperplane that belong to the boundary. When the boundary attributes have been computed, all internal nodes
are guaranteed to have non-null attributes, however some BoundaryAttribute instances may have their plusInside and
plusOutside fields both null if the corresponding cut sub-hyperplane does
not have any parts belonging to the boundary.
Since computing the boundary is not always required and can be time-consuming for large trees, these internal
nodes attributes are computed using lazy evaluation only when required by setting the
includeBoundaryAttributes argument to true. Once computed, these attributes remain in the tree,
which implies that in this case, further calls to the method for the same region will always include these
attributes regardless of the value of the includeBoundaryAttributes argument.
includeBoundaryAttributes - if true, the boundary attributes
at internal nodes are guaranteed to be included (they may be
included even if the argument is false, if they have already been
computed due to a previous call)BoundaryAttributedouble getBoundarySize()
double getSize()
Vector<S> getBarycenter()
Side side(Hyperplane<S> hyperplane)
hyperplane - reference hyperplaneSide.PLUS, Side.MINUS, Side.BOTH or Side.HYPER (the latter result can occur only if the tree
contains only one cut hyperplane)SubHyperplane<S> intersection(SubHyperplane<S> sub)
The parts of the sub-hyperplane that belong to the boundary are not included in the resulting parts.
sub - sub-hyperplane traversing the regionCopyright © 2025 CNES. All rights reserved.