User Manual 4.0 Infinite right circular cylinder
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Révision de 4 avril 2018 à 08:22 par Admin (discussion | contributions) (Page créée avec « ====Definition==== Infinite Right Circular Cylinders are defined in a 3D space by their axis (a line or two equivalent vectors origin and direction) and their radius : ... »)
Definition
Infinite Right Circular Cylinders are defined in a 3D space by their axis (a line or two equivalent vectors origin and direction) and their radius :
Implementation
The Infinite Right Circular Cylinder object in the SIRIUS library implements [MAT_GEO_InfiniteCylinderInterface the infinite cylinder interface]. Please refer to the Javadoc for a complete list of public methods.
Instantiation
The object is built from two vectors (Vector3D) and a double :
Vector3D origin = new Vector3D(1.0, 1.0, 1.0); Vector3D direction = new Vector3D(2.0, 0.0, 0.0); double radius = 2.0; InfiniteRightCircularCylinder cylinder = new InfiniteRightCircularCylinder(origin, direction , radius);
Or directly from a Line and a double :
Line axis = new Line(origin, direction); double radius = 2.0; InfiniteRightCircularCylinder cylinder = new InfiniteRightCircularCylinder(axis, radius);
Usage
Please refer to the [MAT_GEO_Home#HInteractions Interactions with other geometrical objects section] for methods inherited from the Shape interface.