LOFOffsetAttitudeLaw 4.4

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public class LOFOffsetAttitudeLaw {

   public static void main(String[] args) throws PatriusException, IOException, URISyntaxException {
       
       // Patrius Dataset initialization (needed for example to get the UTC time
       PatriusDataset.addResourcesFromPatriusDataset() ;
       // Recovery of the UTC time scale using a "factory" (not to duplicate such unique object)
       final TimeScale TUC = TimeScalesFactory.getUTC();
       
       // Date of the orbit given in UTC time scale)
       final AbsoluteDate date = new AbsoluteDate("2010-01-01T12:00:00.000", TUC);
       
       // Getting the frame with wich will defined the orbit parameters
       // As for time scale, we will use also a "factory".
       final Frame GCRF = FramesFactory.getGCRF();
       // Initial orbit
       final double sma = 7200.e+3;
       final double exc = 0.01;
       final double inc = FastMath.toRadians(98.);
       final double pa = FastMath.toRadians(0.);
       final double raan = FastMath.toRadians(0.);
       final double anm = FastMath.toRadians(0.);
       final double MU = Constants.WGS84_EARTH_MU;
       
       final KeplerianParameters par = new KeplerianParameters(sma, exc, inc, pa, raan, anm, PositionAngle.MEAN, MU);
       final Orbit iniOrbit = new KeplerianOrbit(par, GCRF, date);
       
       // Building a first attitude law
       final AttitudeLaw attitudeLaw0= new LofOffset(LOFType.TNW);
       final Attitude att0 = attitudeLaw0.getAttitude(iniOrbit);
       
       // Building a second attitude law with a 45 deg rotation on Z axis
       final double psi  = FastMath.toRadians(45.);
       final double teta = 0.;
       final double phi  = 0.;
       final AttitudeLaw attitudeLaw = new LofOffset(LOFType.TNW, RotationOrder.ZYX, psi, teta, phi);
       final Attitude att = attitudeLaw.getAttitude(iniOrbit);
       
       // Rotation of the X axis
       Vector3D vec0 = att0.getRotation().applyTo(Vector3D.PLUS_I);
       Vector3D vec  = att.getRotation().applyTo(Vector3D.PLUS_I);
       double cos = vec.dotProduct(vec0);
       double ang = FastMath.acos(cos);
       System.out.println(FastMath.toDegrees(ang));
       
       // Rotation of the Y axis
       vec0 = att0.getRotation().applyTo(Vector3D.PLUS_J);
       vec  = att.getRotation().applyTo(Vector3D.PLUS_J);
       cos = vec.dotProduct(vec0);
       ang = FastMath.acos(cos);
       System.out.println(FastMath.toDegrees(ang));
       
       // Z axis comparison
       vec0 = att0.getRotation().applyTo(Vector3D.PLUS_K);
       vec  = att.getRotation().applyTo(Vector3D.PLUS_K);
       final Vector3D dVec = vec.subtract(vec0);
       final double norm = dVec.getNorm();
       System.out.println(norm);
       
   }

}