Constructor and Description |
---|
SubLine(Line lineIn,
IntervalsSet remainingRegionIn)
Simple constructor.
|
SubLine(Segment segment)
Create a sub-line from a segment.
|
SubLine(Vector3D start,
Vector3D end)
Create a sub-line from two endpoints.
|
Modifier and Type | Method and Description |
---|---|
List<Segment> |
getSegments()
Get the endpoints of the sub-line.
|
Vector3D |
intersection(SubLine subLine,
boolean includeEndPoints)
Get the intersection of the instance and another sub-line.
|
public SubLine(Line lineIn, IntervalsSet remainingRegionIn)
lineIn
- underlying lineremainingRegionIn
- remaining region of the linepublic SubLine(Vector3D start, Vector3D end)
start
- start pointend
- end pointMathIllegalArgumentException
- if the points are equalpublic SubLine(Segment segment)
segment
- single segment forming the sub-lineMathIllegalArgumentException
- if the segment endpoints are equalpublic List<Segment> getSegments()
A subline may be any arbitrary number of disjoints segments, so the endpoints are provided as a list of endpoint pairs. Each element of the list represents one segment, and each segment contains a start point at index 0 and an end point at index 1. If the sub-line is unbounded in the negative infinity direction, the start point of the first segment will have infinite coordinates. If the sub-line is unbounded in the positive infinity direction, the end point of the last segment will have infinite coordinates. So a sub-line covering the whole line will contain just one row and both elements of this row will have infinite coordinates. If the sub-line is empty, the returned list will contain 0 segments.
public Vector3D intersection(SubLine subLine, boolean includeEndPoints)
This method is related to the intersection
method in the Line
class, but in addition to compute the point along infinite lines,
it also checks the point lies on both sub-line ranges.
subLine
- other sub-line which may intersect instanceincludeEndPoints
- if true, endpoints are considered to belong to
instance (i.e. they are closed sets) and may be returned, otherwise endpoints
are considered to not belong to instance (i.e. they are open sets) and intersection
occurring on endpoints lead to null being returnedCopyright © 2020 CNES. All rights reserved.