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java.lang.Objectorg.apache.commons.math3.geometry.euclidean.threed.RightCircularCone
public final class RightCircularCone
This is a describing class for a 3D right circular cone ended by a plane normal to its axis, with some algorithm to compute intersections and distances to some other objects.
Shape.distanceTo(Line),
Shape.intersects(Line),
Serialized FormCreation with an angle, a height and two Vector3D : Vector3D origin = new Vector3D(1.0, 6.0, -2.0); Vector3D direction = new Vector3D(6.0, -3.0, -1.0); double angle = 2.0; double height = 5.0; EllipticCone cone = new EllipticCone(origin, direction, angle, height); Intersection with a line : boolean intersects = cone(line);
| Constructor Summary | |
|---|---|
RightCircularCone(Vector3D inOrigin,
Vector3D inDirection,
double inAngle,
double inLength)
Build a elliptic cone from its radius, the height, the origin (apex) and direction of its axis |
|
| Method Summary | |
|---|---|
Vector3D[] |
closestPointTo(Line line)
Computes the points of the shape and the line realizing the shortest distance. |
double |
distanceTo(Line line)
Computes the distance to a line. |
double |
getAngle()
|
Vector3D |
getDirection()
|
Vector3D[] |
getIntersectionPoints(Line line)
Compute the intersection points with a line. |
double |
getLength()
|
Vector3D |
getOrigin()
|
boolean |
intersects(Line line)
Tests the intersection with a line. |
String |
toString()
Get a representation for this elliptic cone. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public RightCircularCone(Vector3D inOrigin,
Vector3D inDirection,
double inAngle,
double inLength)
inOrigin - the origin of the axisinDirection - the direction of the axisinAngle - the angle of the coneinLength - the height of the cone on its axis
IllegalArgumentException - if the angle or the height is negative or null, or if the direction vector has a null norm.| Method Detail |
|---|
public double getLength()
public Vector3D getOrigin()
public double getAngle()
public Vector3D getDirection()
public boolean intersects(Line line)
intersects in interface Shapeline - the line
public Vector3D[] getIntersectionPoints(Line line)
getIntersectionPoints in interface Shapeline - the line
public double distanceTo(Line line)
distanceTo in interface Shapeline - the line
public Vector3D[] closestPointTo(Line line)
closestPointTo in interface Shapeline - the line
public String toString()
toString in class Object
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