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  1. User Manual 4.6 Frames
  2. User Manual 4.6 Frames configuration
  3. User Manual 4.6 Kinematics
  4. User Manual 4.6 Math frameworks
  5. User Manual 4.6 Matrices
  6. User Manual 4.6 Measure and Filtering
  7. User Manual 4.6 Multi Propagation
  8. User Manual 4.6 Multi events detection
  9. User Manual 4.6 Numerical ordinary differential equations
  10. User Manual 4.6 Numerical propagation
  11. User Manual 4.6 Optimization
  12. User Manual 4.6 Orbital parameters
  13. User Manual 4.6 Orientation
  14. User Manual 4.6 Projections
  15. User Manual 4.6 Properties and models: Inertia
  16. User Manual 4.6 Rotation, AngularCoordinates, Tranform and Attitude : how to use them
  17. User Manual 4.6 Rotations and quaternions
  18. User Manual 4.6 SpacecraftState
  19. User Manual 4.6 Trigonometric Polynomials and Fourier Series
  20. User Manual 4.7 Angles and Intervals
  21. User Manual 4.7 Assemblies in PATRIUS: Building and using an assembly
  22. User Manual 4.7 Assemblies in PATRIUS: Presentation
  23. User Manual 4.7 Attitude Profile
  24. User Manual 4.7 Attitude law
  25. User Manual 4.7 Attitude leg
  26. User Manual 4.7 Celestial bodies
  27. User Manual 4.7 Directions
  28. User Manual 4.7 Environment Models
  29. User Manual 4.7 Errors management and internationalization
  30. User Manual 4.7 Events: ground stations and satellites
  31. User Manual 4.7 Events detection: Presentation
  32. User Manual 4.7 Frames
  33. User Manual 4.7 Frames configuration
  34. User Manual 4.7 Geometry
  35. User Manual 4.7 Kinematics
  36. User Manual 4.7 Math frameworks
  37. User Manual 4.7 Matrices
  38. User Manual 4.7 Measure and Filtering
  39. User Manual 4.7 Multi Propagation
  40. User Manual 4.7 Multi events detection
  41. User Manual 4.7 Numerical ordinary differential equations
  42. User Manual 4.7 Numerical propagation
  43. User Manual 4.7 Optimization
  44. User Manual 4.7 Orbital parameters
  45. User Manual 4.7 Orientation
  46. User Manual 4.7 Projections
  47. User Manual 4.7 Properties and models: Inertia
  48. User Manual 4.7 Rotation, AngularCoordinates, Tranform and Attitude : how to use them
  49. User Manual 4.7 Rotations and quaternions
  50. User Manual 4.7 SpacecraftState

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