Uses of Interface
org.apache.commons.math3.geometry.euclidean.threed.Shape

Packages that use Shape
org.apache.commons.math3.geometry.euclidean.threed This package provides basic 3D geometry components. 
 

Uses of Shape in org.apache.commons.math3.geometry.euclidean.threed
 

Subinterfaces of Shape in org.apache.commons.math3.geometry.euclidean.threed
 interface Cone
           This interface extends the solid shape for the particular case of cones.
 interface Cylinder
           This interface extends the solid shape for the particular case of cylinders.
 interface IEllipsoid
           Interface for Ellipsoid objects.
 interface InfiniteCone
           This interface extends the infinite shape for the particular cases of infinite cones.
 interface InfiniteCylinder
           This interface extends the infinite shape for the particular cases of infinite cylinders.
 interface InfiniteShape
          Interface for all infinite shapes.
 interface SolidShape
          Interface for all solids.
 

Classes in org.apache.commons.math3.geometry.euclidean.threed that implement Shape
 class AbstractEllipse
           This is an abstract describing class for an ellipse in 3D space, with some algorithm to compute intersections and distances to some other objects.
 class Disk
          Implements a representation of a disk.
 class Ellipse
           This is a describing class for an ellipse in 3D space, with some algorithm to compute intersections and distances to some other objects.
 class Ellipsoid
           This is the Ellipsoid (also called Revolved Ellipsoid) class.This class cannot represent all ellipsoid objects.
 class EllipticCone
           This is a describing class for a 3D oblique circular cone ended by a plane normal to its axis, with some algorithm to compute intersections and distances to some other objects.
 class EllipticCylinder
           This is a describing class for a 3D oblique circular cylinder ended by two planes normal to its axis, with some algorithm to compute intersections and distances to some other objects.
 class InfiniteEllipticCone
           This class is the Infinite Oblique Circular Cone class.
 class InfiniteEllipticCylinder
           This class is the Infinite Elliptic Cylinder class.
 class InfiniteRectangleCone
           This is a describing class for a 3D infinite cone, with some algorithm to compute intersections and distances to some other objects.
 class InfiniteRectangleCylinder
           This is a describing class for a 3D infinite rectangle cylinder, with some algorithm to compute intersections and distances to some other objects.
 class InfiniteRightCircularCone
           This is a describing class for a 3D infinite cone, with some algorithm to compute intersections and distances to some other objects.
 class InfiniteRightCircularCylinder
           This is a describing class for a 3D infinite right circular cylinder, with some algorithm to compute intersections and distances to some other objects.
 class Parallelepiped
           This is a describing class for a rectangle parallelepiped shape, with some algorithm to compute intersections and distances to some other objects.
 class Plane
          The class represent planes in a three dimensional space.
 class Plate
           This is a describing class for a 3D rectangle plate shape, with some algorithm to compute intersections and distances to some other objects.
 class RectangleCone
           This is a describing class for a 3D rectangle cone ended by a plane normal to its axis (pyramid), with some algorithm to compute intersections and distances to some other objects.
 class RightCircularCone
           This is a describing class for a 3D right circular cone ended by a plane normal to its axis, with some algorithm to compute intersections and distances to some other objects.
 class RightCircularCylinder
           This is a describing class for a 3D right circular cylinder ended by two planes normal to its axis, with some algorithm to compute intersections and distances to some other objects.
 class Sphere
           This is a describing class for a 3D spherical shape, with some algorithm to compute intersections and distances to some other objects.
 class SphericalCap
          Implements a representation of a spherical cap solid.
 class Spheroid
           This is the Spheroid (also called Revolved Ellipsoid) class.
 



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